![]() ![]() I’m curious to see if this switch in format allows Taro to play with our notions of where we think the story will go moving forward, as he’s already confirmed that changes will be made for the series. ![]() While there can be some tedium in the moment, I look back on this repetition as a vital piece of the puzzle that helps the back half of the game resonate so strongly. This implies that the series intends to fold together various playthroughs of the game, which would be an intriguing way to tell the story.įor those who don’t know, the Nier games aren’t finished when you roll credits for the first time, instead requiring you to engage in several playthroughs from different perspectives that end up telling the whole story. The episode cuts back and forth between their perspectives, and it also shows us the brief yet devastating interlude where one robot is attempting to revive another one using a bucket of oil. It introduces us to 2B and 9S on their mission in search of a target on a massive offshore rig, only to discover that said target is the entire rig itself, all the way through to the pair’s arrival back up on the orbital Bunker. The pilot follows the game’s opening chapter closely. The anime follows the oftentimes-mouthful nature of the game, and it is officially called NieR:Automata Ver1.1a, with its first episode titled “or not to e.” Yup, even before you start the episode, it’s clear that this is a Nier-ass adaptation, right down to Yoko Taro himself helping write the series with the team at A1 Pictures ( Lycoris Recoil, Kaguya-sama: Love Is War). While those questions will have to wait until we’re further on in the story, the opening episode of the Nier: Automata anime, which premiered on January 7 on Crunchyroll with new episodes to follow every Saturday, presents itself as another dichotomy in and of itself. Unlike with HBO’s The Last of Us, it’s hard to imagine how some of Nier: Automata’s biggest reveals, twists, and moments will hit without having a controller in my hand. But as its tale of a proxy war between human-made androids and otherworldly machines begins to unravel, it’s clear that its story is told using building blocks that only an interactive medium can deliver. Its post-apocalyptic world, over-the-top action, and main characters of 2B, 9S, and A2 all scream anime the moment you see them. Nier: Automata is simultaneously the most obvious and most baffling video game to adapt into an anime, and honestly, this duality feels pretty fitting considering the game that Yoko Taro and the folks at PlatinumGames created back in 2017. ![]()
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